array of objects in cocos2d References
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stackoverflow.com/questions/15278124/âarray-of-objects-in... -
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When TechnoKinetics mentioned on Twitter he was annoyed with cocos2d, ... for adding and removing objects. It causes the array to expand or shrink as ...
www.learn-cocos2d.com/tag/c-array -
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In the following code how could I say have 5 apples in an array, they will fall down one by one with a couple of seconds (or random seconds) between them.
stackoverflow.com/.../cocos2d-deducting-âobjects-from-array -
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The Cocos2D-x implementation of arrays borrows quite a few methods from the ... When you remove the object from the array you have the option of specifying if you ...
gameit.ro/2011/09/using-ccmutablearray-âin-cocos2d-x -
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When TechnoKinetics mentioned on Twitter he was annoyed with cocos2d, ... for adding and removing objects. It causes the array to expand or shrink as ...
www.learn-cocos2d.com/2010/09/array-âperformance... -
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Hi all, I hope you guys can help me, I\'ve got a basic problem with populating an array with objects. I created an array in the header file like this: @CCArray ...
www.cocos2d-x.org/boards/6/topics/18885 -
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If you intend to add new objects to the array or remove objects from the array you need to use an NSMutableArray. ... well Iâm new to using cocos2d, ...
www.cocos2d-iphone.org/forums/topic/âarraymutable-array -
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Hi, I want to use CCArray to pass array of objects between lua and c++. Unfortunately, when I add objects to CCArray in Lua, they are unusable afterwards.
www.cocos2d-x.org/boards/11/topics/8042 -
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Canât check this for compile errors since I donât have the complete source⦠But I would think you need to do some casting like: for(int i = 0; i ...
www.cocos2d-iphone.org/forums/topic/âobject-array -
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Chapter 11 Arrays of Objects 11.1 Composition. By now we have seen several examples of composition (the ability to combine language features in a variety of ...
www.oopweb.com/Java/Documents/âThinkCSJav/Volume/chap11.htm -
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